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    SOLVED NavMesh : How to use it?

    Simple Waypoint System
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    • E
      enkacang @Baron last edited by

      @baron
      I don't change anything in the example scene.
      I just click play.

      Unity - 2019.4.18f1 - personal

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      • E
        enkacang @Baron last edited by enkacang

        @baron
        I have installed the latest unity, the example scene works well this time but it stops at the middle,

        also, my Enemy object stop at point 0 sometimes point 1, and point 5.

        Also, it's still the same even tho I delete other scripts and only put Nav Move script and Nav Mesh Agent.

        I'm using the latest extension from you because I just bought it today.

        Edit :
        Do I need to set anything to make the object move from one point to another and loop through it?

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        • Baron
          Baron Developer @enkacang last edited by

          the example scene works well this time but it stops at the middle

          What do you mean by "it stops at the middle"? Where or what is "the middle"? This is not reproducible... downloaded and recorded with Unity 2019.4.18:

          https://streamable.com/s7hq3u

          Do I need to set anything to make the object move from one point to another and loop through it?

          Basically it's just:

          • add NavMeshAgent component, set "Stopping Distance" greater than 0
          • add NavMove component
          • create path via Waypoint Manager
          • assign path to NavMove component
          • choose "Start Point" and "Loop Type" setting on the NavMove component as desired. "None" means it walks from start to finish (through all waypoints) and stops there. The other types are looping.
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            enkacang @Baron last edited by

            @baron
            I delete Task Atlast extension and re-install SWS, and it's working like a charm.

            Thanks for your help!

            Sorry if I'm making you frustrated.
            ^_^

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            • E
              enkacang @Baron last edited by

              @baron
              I would like to close this thread to solved.
              Thanks so much!

              Baron 1 Reply Last reply Reply Quote 0
              • Baron
                Baron Developer @enkacang last edited by

                You are very welcome, thank you for the positive review!

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                • E
                  enkacang @Baron last edited by

                  @baron
                  The bugs come again,
                  I'm stressed T_T

                  https://youtu.be/Yy7RztTymPk

                  I don't know what's wrong...
                  It's working flawlessly before and after a moment and I play it again it broke.

                  Extension that I have right now.
                  Databox, Grabbit, DOTween, SWS, Prefab Brush, Rainbow Assests, Sirenix, TextMeshPro, UmoDeller

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                  • Baron
                    Baron Developer @enkacang last edited by Baron

                    While I am not able to provide support when using SWS in combination with other Asset Store assets, I would offer you to send me a project (zipped up) containing only Simple Waypoint System and this issue, to my email found on this page:

                    https://flobuk.com/impressum/

                    If the issue is in a specific scene or only happens when doing a specific thing, please post the exact repro steps. If it's something with the asset - we'll find the cause.

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                      enkacang @Baron last edited by

                      @baron Would you help me on discord?

                      Baron 1 Reply Last reply Reply Quote 0
                      • Baron
                        Baron Developer @enkacang last edited by

                        Support via Discord is not something I am able to do, due to time constraints, however you can still send me a repro project as mentioned above.

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