Tanks Multiplayer  1.4
Public Attributes | List of all members
PoolParticle

When attached to an gameobject containing ParticleSystems, handles automatic despawn after the maximum particle duration. More...

Inheritance diagram for PoolParticle:

Public Attributes

float delay = 0f
 Delay before despawning this gameobject. Calculated based on the ParticleSystem duration, but can be overwritten by setting it to something greater than zero. More...
 

Detailed Description

When attached to an gameobject containing ParticleSystems, handles automatic despawn after the maximum particle duration.

Member Data Documentation

float delay = 0f

Delay before despawning this gameobject. Calculated based on the ParticleSystem duration, but can be overwritten by setting it to something greater than zero.


The documentation for this class was generated from the following file: